Tiled 1.8.5 Released

17 May 2022 • Thorbjørn Lindeijer

This release fixes a number of small issues and updates the Chinese and Portuguese translations.

Changelog

  • Made expanded group layers persistent (#3282)
  • Improved snapping behavior for scalable objects on staggered maps
  • Allow setting a shortcut on the ‘Edit Tileset’ action
  • Always select first entry while using the Open File in Project action
  • Improved Add Property dialog layout in case of long type names (#3302)
  • Fixed restoring of window layout when maximized (#590)
  • Fixed snapping when dragging templates into a map (#3326)
  • Fixed map selection rectangle in world for infinite maps (#3340)
  • Fixed ‘Merge Layer Down’ action for infinite maps
  • Fixed several small issues in the image color picker (#3348)
  • Fixed missing name for undo commands that add/remove maps from world
  • Fixed selection issues for tile objects with a non-zero tile offset
  • Fixed hover indicator sometimes overlapping selection indicator
  • Fixed removal of terrain info when removing tiles from a collection
  • Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  • Scripting: Layer.tintColor is now #ffffff when not set
  • macOS: Enabled support for loading SVGs
  • macOS: Show shortcuts in context menus when using Tiled Fusion style (#1978)
  • AppImage: Updated to Sentry 0.4.17
  • Updated Chinese (Simplified) and Portuguese (Portugal) translations

Thanks!

Many thanks to all who’ve reported issues or have made suggestions, and of course to everybody who supports Tiled development with a donation!

If you enjoy using Tiled and have not donated yet, please consider a small monthly donation through GitHub or other platforms. With your support I can keep improving this tool!

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