Tiled 1.8.5 Released
This release fixes a number of small issues and updates the Chinese and Portuguese translations.
Changelog
- Made expanded group layers persistent (#3282)
- Improved snapping behavior for scalable objects on staggered maps
- Allow setting a shortcut on the ‘Edit Tileset’ action
- Always select first entry while using the Open File in Project action
- Improved Add Property dialog layout in case of long type names (#3302)
- Fixed restoring of window layout when maximized (#590)
- Fixed snapping when dragging templates into a map (#3326)
- Fixed map selection rectangle in world for infinite maps (#3340)
- Fixed ‘Merge Layer Down’ action for infinite maps
- Fixed several small issues in the image color picker (#3348)
- Fixed missing name for undo commands that add/remove maps from world
- Fixed selection issues for tile objects with a non-zero tile offset
- Fixed hover indicator sometimes overlapping selection indicator
- Fixed removal of terrain info when removing tiles from a collection
- Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
- Scripting: Layer.tintColor is now
#ffffff
when not set - macOS: Enabled support for loading SVGs
- macOS: Show shortcuts in context menus when using Tiled Fusion style (#1978)
- AppImage: Updated to Sentry 0.4.17
- Updated Chinese (Simplified) and Portuguese (Portugal) translations
Thanks!
Many thanks to all who’ve reported issues or have made suggestions, and of course to everybody who supports Tiled development with a donation!
If you enjoy using Tiled and have not donated yet, please consider a small monthly donation through GitHub or other platforms. With your support I can keep improving this tool!