Indicates whether this tile is animated.
The asset this object is part of, or null
.
This tile’s animation as an array of frames.
Height of the tile in pixels.
ID of this tile within its tileset.
Returns the image of this tile, or the image of its tileset if it doesn't have an individual one.
Note that a tile represents a sub-rectangle of its image (or its tileset's image), even if is part of an image collection tileset. The imageRect property provides access to this sub-rectangle. If you need a copy of the tile's image that is already cropped to this sub-rectangle, you can use the following snippet:
let image = tile.image.copy(tile.imageRect);
You can assign an Image to this property to change the tile's image. See setImage for more information.
File name of the tile image (when the tile is part of an image collection tileset).
The source rectangle (in pixels) for this tile.
This can be either a sub-rectangle of the tile image when the tile is part of an image collection tileset or the sub-rectangle of the tileset image.
This property can currently only be modified when the tile is part of an image collection. For tileset image based tiles, it is read-only.
The ObjectGroup associated with the tile in case collision shapes were defined. Returns null if no collision shapes were defined for this tile.
Probability that the tile gets chosen relative to other tiles.
Whether the object is read-only.
Size of the tile in pixels.
The tileset of the tile.
Type of the tile.
Width of the tile in pixels.
Returns all custom properties set on this object.
Modifications to the properties will not affect the original object. Does not include inherited values (see resolvedProperties).
Returns the value of the custom property with the given name, or
undefined
if no such property is set on the object. Does not
include inherited values (see resolvedProperty).
file
properties are returned as FilePath.
object
properties are returned as MapObject when possible,
or ObjectRef when the object could not be found.
Removes the custom property with the given name.
Returns all custom properties set on this object. Modifications to the properties will not affect the original object. Includes values inherited from object types, templates and tiles where applicable.
Returns the value of the custom property with the given name, or
undefined
if no such property is set. Includes values inherited
from object types, templates and tiles where applicable.
Sets the value of the custom property with the given name to the given color value.
The color is specified as a string "#RGB", "#RRGGBB" or "#AARRGGBB".
Sets the value of the custom property with the given name to the given color value.
The color is specified by its red, green, blue and alpha components. Each component takes a value from 0 to 255. When not provided, the alpha defaults to 255.
Sets the value of the custom property with the given name to the given float value.
This function is provided as alternative to setProperty, since
that function will set whole numbers as int
properties.
Sets the image of this tile, optionally also setting its file name. The existing image file name is cleared.
You should prefer to just set the imageFileName when possible. This function is mostly useful when the image data is loaded from a custom format.
If an image is set directly on a tile, without specifying its file name, when saving the tileset the image data will be embedded for formats that support this (currently only TMX/TSX).
Replaces all currently set custom properties with a new set of properties.
Sets the value of the custom property with the given name.
Supported types are bool
, number
, string
, color,
FilePath, ObjectRef, MapObject and
PropertyValue.
Sets the value of an object's property identified by the given path to the given value.
The path is a list of property names, where each name identifies a member of the previous member's value. The last name in the list identifies the property to set.
Supported types are bool
, number
, string
, color,
FilePath, ObjectRef, MapObject and
PropertyValue.
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A single tile in a tileset.