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A Tiled project file primarily defines the list of folders containing the assets belonging to that project.

since

1.10.1

Hierarchy

Index

Constructors

constructor

Properties

Readonly asset

asset: null | Asset

The asset this object is part of, or null.

Readonly automappingRulesFile

automappingRulesFile: string

Path to the file where automapping rules are stored for this project.

className

className: string

Class name of the object.

Replaced the "type" of MapObject and Tile in Tiled 1.9.

since

1.9

Readonly extensionsPath

extensionsPath: string

A project-specific directory where you can put Tiled extensions.

It defaults to "extensions", so when you have a directory called “extensions” alongside your project file it will be picked up automatically. The directory is loaded in addition to the global extensions.

Readonly fileName

fileName: string

The path to the .tiled-project file.

Readonly folders

folders: string[]

An array of folders containing the assets belonging to the project

Readonly readOnly

readOnly: boolean

Whether the object is read-only.

Methods

properties

  • Returns all custom properties set on this object.

    Modifications to the properties will not affect the original object. Does not include inherited values (see resolvedProperties).

property

  • Returns the value of the custom property with the given name, or undefined if no such property is set on the object. Does not include inherited values (see resolvedProperty).

    file properties are returned as FilePath.

    object properties are returned as MapObject when possible, or ObjectRef when the object could not be found.

removeProperty

  • removeProperty(name: string): void

resolvedProperties

  • Returns all custom properties set on this object. Modifications to the properties will not affect the original object. Includes values inherited from object types, templates and tiles where applicable.

resolvedProperty

  • Returns the value of the custom property with the given name, or undefined if no such property is set. Includes values inherited from object types, templates and tiles where applicable.

setColorProperty

  • setColorProperty(name: string, value: color): void
  • setColorProperty(name: string, red: number, green: number, blue: number, alpha?: number): void
  • Sets the value of the custom property with the given name to the given color value.

    The color is specified as a string "#RGB", "#RRGGBB" or "#AARRGGBB".

    since

    1.10

    deprecated

    Use setProperty with a value created by tiled.color instead.

  • Sets the value of the custom property with the given name to the given color value.

    The color is specified by its red, green, blue and alpha components. Each component takes a value from 0 to 255. When not provided, the alpha defaults to 255.

    since

    1.10

    deprecated

    Use setProperty with a value created by tiled.color instead.

setFloatProperty

  • setFloatProperty(name: string, value: number): void
  • Sets the value of the custom property with the given name to the given float value.

    This function is provided as alternative to setProperty, since that function will set whole numbers as int properties.

    since

    1.10

setProperties

setProperty

  • Sets the value of the custom property with the given name.

    Supported types are bool, number, string, color, FilePath, ObjectRef, MapObject and PropertyValue.

    note

    When setting a number, the property type will be set to either int or float, depending on whether it is a whole number. To force the property to be float, use setFloatProperty.

  • Sets the value of an object's property identified by the given path to the given value.

    The path is a list of property names, where each name identifies a member of the previous member's value. The last name in the list identifies the property to set.

    Supported types are bool, number, string, color, FilePath, ObjectRef, MapObject and PropertyValue.

    note

    When setting a number, the property type will be set to either int or float, depending on whether it is a whole number. To force the property to be float, use setFloatProperty.

    since

    1.11

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