The size of the map in pixels.
Used to support showing only directly neighboring maps when a world is loaded. For more information, see the Showing Only Direct Neighbors section in the manual.
Multiplied by the first number (x) in the regular expression to determine the map's position in the world.
Multiplied by the second number (y) in the regular expression to determine the map's position in the world.
After calculating the map's position in the world using x and y in its regular expression and the associated multipliers, this offset is added to determine the final position.
The regular expression pattern used to match maps in the world.
Generated using TypeDoc
Patterns added to a World, which are used to automatically match maps. See the Using Pattern Matching section in the manual for more information.
1.11